Tutorials
Learn how to use our library and work better in 3D. Explore tips and tricks that can help you improve your workflow.
How to use PBR materials in Enscape+Sketchup
In this video, you will learn how to use free PBR materials (link in description) in @Enscape3D and @SketchUp. As an example, we will create a material with metallic reflection, transparency, and significant displacement that you can download in the free section of the Reawote library.
Reawote PBR loader + Blender - Tutorial
How to work with Reawote PBR loader plugin for Blender - upload PBR materials directly from the Reawote library into Blender.
Reawote PBR loader + Sketchup + Vray - Tutorial
How to work with Reawote PBR loader plugin for Sketchup - upload PBR materials directly from the Reawote library into Sketchup in combination with Vray.
Reawote PBR loader + 3DS max - Tutorial
How to work with Reawote PBR loader plugin for 3DS Max - upload PBR materials directly from Reawote library into 3DS Max in combination with Corona and Vray
Reawote PBR loader + Cinema4D - Tutorial
How to work with Reawote PBR loader plugin for Cinema4D - upload PBR materials directly from Reawote library into Cinema4D in combination with Redshift, Octane, Vray and Corona - Download: https://www.realworldtextures.com/plugins
Easy product scene setup in cinema4d + corona
Sometimes things are simple. This quick setup of the scene with cinema 4d + corona lets you create wonderful product scenes in a fast and efficient way.
Motion blur people - Cinema4D + Corona
The tutorial explains how to add motion blurred people directly into the scene in Cinema 4D combined with Corona Render. The advantage of the approach is that people in the scene directly affect shadows and reflections in the scene, which might be difficult to achieve by adding the blurred people in postproduction.
Twinmotion PBR materials basics
In this video, Jirka will show you how to import external PBR materials to your Twinmotion project. You will also learn how to create metallic materials, transparent materials with an opacity map, and what is the difference between DirectX and OpenGL normal maps.
How to use PBR materials | Sketchup + Vray
In this video, Jirka will show you how to create PBR material in Vray for Sketchup with textures from our library reawote.com
Corona + C4D TIP: Quick Grass with Hdri and Shadow Catcher
Quick tip how to use corona shadow catcher for projection of grass from HDRi to the simple plane. It's quite a good approach for the simple static scenes when the effectivity is priority number one.
Avoid repetitions in texture tiling - UVW Randomizer
In this video, we will give you a quick tip on how to avoid texture tiling repetitions. The solution depends on your 3D software - check the links below the video.
Recolor the joints with the selection mask
Sometimes you need a specific color for joints - with a selection mask you can do that!
Frequently asked questions
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